Dark Steel Darkpaper - EN
  • 🍕Dark Steel - Overview
  • ⚠ïļLegal Disclaimer
  • Company
    • ðŸĶ…Vision and Values
    • ðŸĒDark Curry
    • ðŸ‘Ļ‍ðŸ’ŧTeam
    • ðŸŦ‚Partners
  • Game
    • 📜History
    • ðŸŽŪGameplay
    • ðŸ•đïļGame modes
      • ðŸŠķCampaign (PVE)
      • ðŸ›ĄïļArena (PVP)
      • 🏆Events
    • 💰Play 2 Earn
      • ðŸ’ļHow to Earn?
  • Economy system
    • ðŸŽŦNFT's
      • Properties
      • Progression
      • ðŸŦScholarship
    • 🎟ïļToken
      • Features
      • Progression
  • planning
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  1. Economy system
  2. NFT's

Properties

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Last updated 3 years ago

Properties
Description
Values

Rarity

Marks the rarity of the item. An item never changes rarity.

Common, Uncommon, Rare, Epic and Legendary

Fusion Level

Determines the number of times an item has been fused.

0-3

Level

Best level of the item within its fusion level.

Fusion 0 --> 1-20 Fusion 1 --> 1-30 Fusion 2 --> 1-40 Fusion 3 --> 1-50

Remaining clones

Indicates the number of clones that an item allows to make.

3-0

Token/Day

Indicates the amount of Token that an NFT can produce daily

38-1420

Class

Indicates the class of the item

Non Class Assassin Knight Warrior

Type

Indicates the nature of the item to be allocated in the player's inventory

Helmet Armor Gloves Legs Shield Dagger Short weapons Heavy weapons

Exclusiveness

Percentage, over the total, of equal items.

%

Set

Set to which the Armour item belongs

1-X

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