Dark Steel Darkpaper - EN
  • ๐Ÿ•Dark Steel - Overview
  • โš ๏ธLegal Disclaimer
  • Company
    • ๐Ÿฆ…Vision and Values
    • ๐ŸขDark Curry
    • ๐Ÿ‘จโ€๐Ÿ’ปTeam
    • ๐Ÿซ‚Partners
  • Game
    • ๐Ÿ“œHistory
    • ๐ŸŽฎGameplay
    • ๐Ÿ•น๏ธGame modes
      • ๐ŸชถCampaign (PVE)
      • ๐Ÿ›ก๏ธArena (PVP)
      • ๐Ÿ†Events
    • ๐Ÿ’ฐPlay 2 Earn
      • ๐Ÿ’ธHow to Earn?
  • Economy system
    • ๐ŸŽซNFT's
      • Properties
      • Progression
      • ๐ŸซScholarship
    • ๐ŸŽŸ๏ธToken
      • Features
      • Progression
  • planning
    • Roadmap
    • ๐ŸšงTokenomics
    • ๐ŸšงMarketplace
  • Others
    • Contact
Powered by GitBook
On this page
  1. Economy system
  2. Token

Progression

PreviousFeaturesNextRoadmap

Last updated 3 years ago

Dark Steel is a video game that gives utility to the last unit of Token (Red Steel $RSTL). Therefore, if the community improved 100% of all the existing NFT's in the video game, we would obtain the burning of 100% of the Token issued.

Given that the initial number of NFT's is around 10,000 units, the maximum number of NFT's possible in circulation (if all users opt for the improvement stages that use the most cloning) would be x8 of the total number of NFT's. Since each initial NFT can be cloned up to 3 times. That is, up to a theoretical maximum of 80,000 units of NFT's.

Likewise, after a certain level of improvement, the need to merge the NFT's would again reduce the number of items in circulation, tending to the number of initial NFT's.

Conceptual graphic, the values โ€‹โ€‹described in this graphic are estimates

Both the number of users and the total number of NFT's in circulation depends on the behaviour of the community. Dark Steel is a game that is alive and therefore it is the players who decide how each game evolves.

๐ŸŽŸ๏ธ